THE PROTOTYPE IS PLAYABLE ✦ PLUNDER IS STILL IN ACTIVE DEVELOPMENT
✦ WORLD GUIDE

World and islands

Set out from the familiar safety of Port Island and explore an archipelago of beaches, wrecks, distant shores and dangerous waters.

PROTOTYPE NOTICE: This is a work-in-progress game. Descriptions distinguish functioning/tested systems from planned features. Screenshots, balance and availability can change.

Port Island

Port Island is the current home harbor. Its whitewashed town, palm-lined waterfront and ship berths bring the main services together. It provides a place to prepare for voyages, launch vessels and sell treasure.

Port Island's tropical harbor and buildings in PLUNDER
PORT ISLAND · IN-GAME VIEW

Beyond the harbor

Shipwreck salvage, island caches, wildlife and hostile ships bring reasons to explore. A broader archipelago of distinct island silhouettes, environmental stories and unusual encounters is planned as the world grows.

A changing ocean

The existing wave system, weather regions, routes and shorelines matter for navigation. Sailors can choose safer routes or use geography, storms and cover to evade threats.

The red mist — an idea we're exploring

Proposed lore, not finalized: dangerous red mist surrounds the known seas. In a possible introduction, your vessel is destroyed attempting to cross it, and a once-famous retired pirate saves you and brings you to a tavern. The story is still being designed and is not presented as a completed cinematic.

Making the islands feel alive

Animated civilian pirates, memorable characters and believable merchant routines are planned for Port Island and a small selection of other islands. A safe hub should remain usable even while combat exists beyond protected areas.

✦ Another journey awaits

There is more to explore.

There's more being built with every update. The prototype is already open.