THE PROTOTYPE IS PLAYABLE ✦ PLUNDER IS STILL IN ACTIVE DEVELOPMENT
✦ PROGRESSION GUIDE

Levels and collections

Build a reputation, improve your Pirate Level and pursue equipment and appearances that tell the story of your voyages.

PROTOTYPE NOTICE: This is a work-in-progress game. Descriptions distinguish functioning/tested systems from planned features. Screenshots, balance and availability can change.

Pirate Levels

The long-term Pirate Level cap is planned as 100, intended for a substantial journey rather than a short grind. Gold, XP and ship-level purchase requirements are part of the developing gameplay economy.

Four ways to improve

Treasure Hunting

For locating, hauling and selling treasure.

Piracy

For shipboard fighting, boarding and seizing contested cargo.

Exploration

For venturing away from established routes and finding secrets.

Voyages

For undertaking and completing increasingly demanding structured adventures.

These are the approved long-term mastery categories; exact XP values, achievements and content availability continue to evolve.

Collect outfits and items, not extra power

The longer-term motivation includes clothing, ship cosmetics, collection progress and rare reward items. The design aims for horizontal progression: veterans gain visual distinction and a history to show, not automatic victories through purchased stat advantages.

Making progress together

Shared Gold sales reward each qualifying crewmate. XP eligibility considers meaningful contribution rather than granting identical Mastery gains to idle participants. These systems remain under active testing.

The full Collection, cosmetic reward pools, trading systems and specific rarity rates are works in progress. They are not presented here as features all currently obtainable.
✦ Another journey awaits

There is more to explore.

There's more being built with every update. The prototype is already open.